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"Just In Case": Work
"Just In Case"
This is a game I created in Ringling College of Art and Design during the Sophomore Fall 2021 semester in Game Art major. Based on the assets that all students made, I designed my level map, set dressed my environment, and programmed with Blueprint.
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The game tells a story about a Chinese journalist sneaking into a criminal's office, trying to find the evidence that the police could not legally find. Eventually the player needs to erase all camera footage for the good ending.
"Just In Case": Text
Trailer
"Just In Case": Video
GamePlay
"Just In Case": Video
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