top of page
"Just In Case": Work

"Just In Case"

  This is a game I created in Ringling College of Art and Design during the Sophomore Fall 2021 semester in Game Art major. Based on the assets that all students made, I designed my level map, set dressed my environment, and programmed with Blueprint.

​

  The game tells a story about a Chinese journalist sneaking into a criminal's office, trying to find the evidence that the police could not legally find. Eventually the player needs to erase all camera footage for the good ending.

"Just In Case": Text

Trailer

"Just In Case": Video

GamePlay

"Just In Case": Video
bottom of page